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Concrete Plain Tiles

I challenging myself to match this 3d scan quality using Substance Designer.

As you can see I added some soft cracks. Surfaces with cracks are alway better :P

It's an awesome exercise that force me to use all my knowgment about Substance Desinger to find the best way to recreate the reference.

Scene render, my procedural material 100% substance designer.

Scene render, my procedural material 100% substance designer.

This is the reference image, a 3d scan from Quixel.

This is the reference image, a 3d scan from Quixel.